Train Their Brains
Every Bot carries a trainable neural brain. Run training sessions, audition the best round, and commit the smarter machine — your units literally learn how you want them to fight.
A real-time robot auto-battler — collect Bots, train their brains, and battle real players' decks in the Scrapyard.
Train Deploy Salvage
Reactivate the Machines
In a derelict industrial world, rival salvage crews reactivate scrapped war-machines and pit them against each other in arena duels. Build a deck of Bots, spend Power to deploy them, and watch them fight on their own — round after round — until one side's Core is breached.
Each round grants Power. Deploy from a rolling 3-card hand onto your half of the Scrapyard — the board persists, and your army grows every round.
Combat is fully automatic. Your Bots act on their own trained instincts — target, kite, dive, defend — while the Core's defender beam burns down attackers.
Kills pay Salvage. Between rounds, spend it on per-unit upgrades that ride your Bots through every respawn.
Eight rounds, one objective: destroy the enemy Core. Survivors channel their remaining hull straight into Core damage — every hit point counts.
Salvage-Grade Engineering
Every Bot carries a trainable neural brain. Run training sessions, audition the best round, and commit the smarter machine — your units literally learn how you want them to fight.
Asynchronous multiplayer: face AI-piloted snapshots of real players' collected decks — real builds, real strategies, on your schedule, even offline.
Every ranked result is replayed and verified server-side from a deterministic input trace. No trust, no cheating — the outcome is proven, not claimed.
From chaff swarms to siege breachers: 27 collectible war-machines to salvage, level, and slot into your deck of ten.
From the Scrapyard
NEURAL CHESS is in development for Android — mobile-first, portrait, built in Unreal Engine. The store release is coming soon.